Alex "Hugie" Hugon's Blog

This blog follows the activities of Alex Hugon (aka Hugie), writer/developer for Ossian Studios and Hall of Fame author in the NWN1/NWN2 modding communities.

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Name: Alex Hugon
Location: Cambridge, Massachusetts, United States

Tuesday, August 21, 2007

IT'S OFFICIAL

The module is done. Chapter 1 of Moonshadows is officially 100% content-complete, meaning no more additions will be made unless they are related to a bugs, balance issues, etc. Needless to say, I'm pretty excited; it's been almost exactly a year since my last major module release way back on the 12th of September, 2006, when Perchance to Dream was uploaded to the Vault. Since then, of course, I've done a great deal of work on The Lynncairen Saga, for which there exists on my hard drive a pretty excellent almost-completed first chapter which will probably never see the light of day :'( , and, duh, Moonshadows.

So now testing begins. I'm gonna let loose and try to mess this thing up bad. :) I've decided not to employ beta testers for the time being simply because I'm stubborn that way and the idea of this being a real solo job appeals to me--apologies to anyone I may have spoken to about possibly beta-testing, but look on the bright side, you'll get to play the finished product and not already know the spoilers and be tired of it like you would be otherwise. ;)

I mentioned it's a solo job, but I guess this isn't exactly true; I'll take a minute now to list out a few things Moonshadows makes use of which I did not make:

-Custom Music; I didn't do any of the composing. It's all from David Arkenstone, Kitaro, and a couple other sources I don't remember but have written down somewhere. The musical score for this module sounds fantastic, if I may say so myself; I really love it.

-Custom Artwork; my little brother made the lovely Moonshadows logo which is at the top of this blog.

-Custom VFX's; while I made a dozen or so custom vfx's on my own for Moonshadows, I also made use of several plucked from Ashura's lovely VFX pack. Not many, but a few, and they're great.

-Custom placeables; Arphrazon's cave roof placeables made a few of my cavern areas...roofier?

And...that's it. I tried to use as little outside stuff as possible, since so much is possible to do on one's own with the new toolset. So anyways, tomorrow (or later today, since it's past midnight, heh), after I get a good night's sleep, I'll get to testing this bear. It's been a long day, full of (as you can imagine) tons of Moonshadows last-minute development stuff, and I also ran a 5k race in a nearby town with my old XC buddies from high school who are at coach's place for preseason, only 35 minutes away from me up in VT. :) So I'm rather emotionally and physically drained. WOOHOO.

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2 Comments:

Anonymous Elhanan said...

Congrats! This is the first mod seen thus far that truly motivates me towards NWN2. Maybe by the time I can get a new system and software, this will be in the final debugged HoF version!

August 22, 2007 8:28 AM  
Blogger Alex said...

You have no idea how happy I am to hear that, Elhanan! :) Thanks very much!

August 22, 2007 12:16 PM  

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