So Far, So Good!
In addition to going on an 8 mile run today after having been forced to take the day off yesterday (rain & town excursion), I had a very, very productive day as far as Moonshadows was concerned. I was a scripting madman--I wrote custom item activation powers for four different items (all of which I created, as well), and I wrote a bunch of new parameter-template-style scripts for use across the entire campaign. I spent a lot of time in the VFX plugin scouting out VFX's to use and creating a few new ones, and I did a bunch of area work. Wshew! And it's only 8:30! Oh, also, I wrote about 500 words of dialogue for a few cutscenes as well as scripted the cutscene content (after getting a little bit of help from my buddy and co-worker Challseus--thanks!). For the next 2-3 hours, I'll be doing more convo/cutscene work...but what I've already done is substantial, and I'm pleased with it!
I also did some Ossian stuff in tandem with Challseus, which I think came out very well, but I obviously can't talk about that.
I also did some Ossian stuff in tandem with Challseus, which I think came out very well, but I obviously can't talk about that.
Labels: Moonshadows, Ossian Studios


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