Productive day
I'll keep this one short & sweet, as I've done a ton of writing already today in various forms. I went through all the areas in the module and tweaked lighting to my satisfaction, as well as inserted point lighting when appropriate. I also did some area design work (I had to mess a bit with an exterior to ensure that a certain series of events are more likely to happen--pseudo-railroading, you could say ;) ) and some scripting and blueprint placing. Then, I went through and made sure area transitions were installed in all the more recent areas I made. So, minor things, but many minor things, and important minor things. I'm pleased.
Anyhow, I'm off to bed. Perhaps I'll get to the main quest cutscene/convo editing tomorrow...I have at least one conversation to write, and at least one cutscene and one (probably three) conversation(s) to tweak. Then I have to decide whether or not an enemy needs to be inserted at a certain location...we'll see how cruel I feel tomorrow... ;)
Anyhow, I'm off to bed. Perhaps I'll get to the main quest cutscene/convo editing tomorrow...I have at least one conversation to write, and at least one cutscene and one (probably three) conversation(s) to tweak. Then I have to decide whether or not an enemy needs to be inserted at a certain location...we'll see how cruel I feel tomorrow... ;)
Labels: Moonshadows


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