Design work on Moonshadows
I spent some time yesterday and this morning decorating interiors and placing some creatures, as well as brainstorming and creating some items for a quest-like..."thing", for lack of a better word, which will be spread out across the entire Moonshadows campaign. I'm really happy with the quest, which is inspired by one of the more obscure ones in Summoner (my first RPG!!! ;) )--I feel it's long, somewhat cryptic tasks like this one that make a game interesting and compelling to play. The quest will be almost completely exploration-based with very few NPC's involved and very little combat, which should be interesting. Heck, the quest is almost as cryptic as this post has been. ;)
Anyhow, I hope to do some more creature placement and interior design today. Oh, and also, it's my last day of classes in high school EVER! :'(
Anyhow, I hope to do some more creature placement and interior design today. Oh, and also, it's my last day of classes in high school EVER! :'(
Labels: Moonshadows


1 Comments:
cryptic quests are good *thumbs up*
Congrats on class completion - no worries, 13th grade starts in August. ;)
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