The Matrix
Well, I did some really good work today. I engaged in some writing for Ossian in the morning, then split my time between snacking, watching the final four, reading Dante Alleghieri's Inferno, and developing Moonshadows. I designed a bunch of blueprints, wrote some conversations, and scripted the last few events that needed to be programmed for the sidequest I've been working on. Apart from designing a few non-plot-specific blueprints and writing their conversation, I'm officially done with this first quest, which is relatively long and complex compared to others in the game! :) So that's good news.
I also decided I wanted to add another official sidequest to the game, half of which was already implemented as non-quest-specific content, so it doesn't mean I'll be adding significantly to development time.
On the ride home from Vermont, my brother and I watched The Matrix. While he had seen it before, it was my first time watching it (I'm not a big movie-go'er), and I gotta say, I found it really well done. It had a surprisingly intellectually-stimulating backstory for a movie so focused on (awesome!) action scenes. Anyhow, I really enjoyed it.
I also decided I wanted to add another official sidequest to the game, half of which was already implemented as non-quest-specific content, so it doesn't mean I'll be adding significantly to development time.
On the ride home from Vermont, my brother and I watched The Matrix. While he had seen it before, it was my first time watching it (I'm not a big movie-go'er), and I gotta say, I found it really well done. It had a surprisingly intellectually-stimulating backstory for a movie so focused on (awesome!) action scenes. Anyhow, I really enjoyed it.
Labels: Moonshadows, The Matrix


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