Area design
First of all, I'm excited because I'm ON VACATION!!1!11!!!1! (for two weeks). Pwnerized, as Zorkamoff would say (obscure Hugie reference for you avid fans).
Ok, now that that's out of the way, let's get down to business. I spent a couple of hours today building my first forest area, and I must say I'm quite pleased. I've done terrain and textures and some placeables; I still need to add (duh) the trees, at which point the area will be ready for screenshotage (sounds will be added afterwards, and aren't necessary for screenshotage, silly goose). So, expect more pics to be added to the gallery in the next few days.
PS: My new theorem (Hugie's Law of Area Building) still applied beautifully to even a forest area! ;) Stone/cliff texture is where it's at!
Ok, now that that's out of the way, let's get down to business. I spent a couple of hours today building my first forest area, and I must say I'm quite pleased. I've done terrain and textures and some placeables; I still need to add (duh) the trees, at which point the area will be ready for screenshotage (sounds will be added afterwards, and aren't necessary for screenshotage, silly goose). So, expect more pics to be added to the gallery in the next few days.
PS: My new theorem (Hugie's Law of Area Building) still applied beautifully to even a forest area! ;) Stone/cliff texture is where it's at!
Labels: Moonshadows


1 Comments:
I hope you get a lot done on your vacation. Good luck.
Post a Comment
<< Home