Alex "Hugie" Hugon's Blog

This blog follows the activities of Alex Hugon (aka Hugie), writer/developer for Ossian Studios and Hall of Fame author in the NWN1/NWN2 modding communities.

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Name: Alex Hugon
Location: Cambridge, Massachusetts, United States

Saturday, February 10, 2007

First Conversation


Well, I spent all day messing around in the toolset. Ultimately, I encountered various degrees of success.

In terms of conversations, I'm now completely at ease working with them (largely thanks to some help from my friend Challseus). Same is true with scripts, and the new parameter passing that NWN2 uses in conversations to handle those many journal entries/local ints/conditional scripts.

However, it seems the toolset is bugged as of the new patch. I encountered a few nasty bugs when I was working with my area; the terrain and texturing and grass is cut off along the seams of the area, and sometimes just don't do anything at all. This is VERY annoying, and I hope it will be fixed soon...I meant to make the area look more realistic without lagging so heavily (making the grass shorter all around), but then I ran into these bugs, so it looks like a finely-mowed square surrounded by nicely-overgrown hills and mountains. I really want to fix it and add more grass... :(

Anyhow, busy day, but pretty productive. Check out the screenies for some convo shots. :)

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